Event Date: August 28, 2012
Goal
The objective of this event
is for each House to find
the checkpoints located
throughout the City and
successfully complete the
roadblocks and detours given
at the checkpoints. The
House with the fastest time
and most points (taking into
account assessed time
penalties) will win the
competition.
Directions
Each House will provide
four teams - one team of
runners, one team of
strategists, and two teams
of sprinters. The teams will
be formed by each House
before the beginning of the
competition according to the
rules (documentation of
teams is required).
After the introduction of
the competition, the runners
(with their equipment) and
the sprinters will exit the
building. The Competition
starts when the strategic
team receives the first
clue. The strategy team will
solve the first clue and
then communicate the
checkpoint’s location to the
runners via cell phone. The
strategy team will also
receive a list of sprinting
destinations, and will
determine where the
sprinting teams will go and
direct them to each
location.
The runners will follow
the directions given by
their strategy team and find
the correct checkpoint. At
each checkpoint, the runners
will document their arrival
with a photograph of the
entire running team (minus
designated photographer).
As soon as the photograph
has been taken, one person
from the running team will
call their strategy team and
tell them that they have
arrived at the designated
checkpoint. The strategist
will inform the Student
Development staff that their
runners have arrived at the
designated checkpoint and
have taken the photo. The
Student Development staff
will then tell the strategy
team whether the runners are
in the correct location or
not, and if they are in the
correct location, will give
the strategy team their next
clue.
After the photo has been
taken at the correct
location, the running team
will open a roadblock or
detour for the team to
complete. Once the roadblock
or detour is successfully
completed, the running team
can proceed to the next
location (provided the
strategy team has solved the
clue).
The sprinters will be
given a list of destinations
from their strategy team.
Their task is to go to as
many locations as possible,
accruing as many points as
possible, while arriving at
the finish line as quickly
as possible. The sprinting
team will document their
arrival at each location
with a photograph of the
entire sprinting team (minus
designated photographer).
The sprinters must get to
the finish line as soon as
the strategic team has
solved the final clue.
The entire team (runners,
strategy team, and
sprinters) must cross the
finish line together to hand
off their cameras. Time
penalties will be assessed
for incomplete photos, using
clue hints, and unsuccessful
completion of
roadblocks/detours.
Rules
- Every first-year
student must participate
in the competition.* A
five minute penalty will
be assessed for every
first-year student who
does not participate.
- A photo of all runners
or sprinters must be
submitted as proof of
visiting a location.
- No riding in cabs or
renting/borrowing/using
private vehicles,
bicycles, or any other
kind of private
transportation.
Walking/running, or
traveling by subway and
buses may be used at the
individual’s expense. A
specific mode of travel
may be required as part of
the race.
- The strategy team has
the option to use “clue
hints” if they are unable
to solve the clue in a
timely fashion. A time
penalty of fifteen minutes
will be assessed for every
hint used.
- At each checkpoint,
members of the team will
have to successfully
complete either a detour –
a task the entire team
(runners and strategists)
must do, or a roadblock –
a task a select number of
the team must do – in
order to proceed to the
next location.
* Any House that has more
than two commuting
first-year students only has
to have two of the total
commuting first-year
students participate.
Teams
-
Sprinters
- Each House will field
two sprinting teams. Each
of the House’s two teams
will be comprised of three
first-year students and at
least one upperclassman.
- All students who are
sprinting must be
documented at the
beginning of the
competition.
- Equipment:
maximum of 2 cell phones
and 1 digital camera (both
provided by the House).
You may NOT use your
phone’s other capabilities
(gps, internet, email,
etc.). Please note:
for emergency purposes,
each member of the running
team may carry a cell
phone, but only 2 of the
phones may be used in the
competition.
- You may not use maps
of any kind.
- Resources available:
Strategy team.
- Running Team
- The team must
consist of a minimum
of 10 first-year
students, and a
minimum of two
returning students.
- All students who
are running must be
documented at the
beginning of the
competition.
- Communicate with
the strategy team
for directions to
the checkpoints,
take a group photo,
and successfully
complete the
roadblock/detour.
- Equipment:
maximum of 2 cell
phones and 1 digital
camera (both
provided by the
House). You may NOT
use your phone’s
other capabilities (gps,
internet, email,
etc.). Please note:
for emergency
purposes, each
member of the
running team may
carry a cell phone,
but only 2 of the
phones may be used
in the competition.
- You may not use
maps of any kind.
- Resources
available: Strategy
team.
- Location: New
York City.
- Strategy Team
- The team must
consist of the
remaining new
students and a
maximum of seven
returning students.
- All
students who are
part of the strategy
team must be
documented at the
beginning of the
competition.
- Solve each clue,
and communicate
checkpoint
locations,
directions, and any
needed information
to successfully
complete the
roadblock/detour to
the runners and/or
sprinters.
- Equipment:
maximum of two
cell-phones
(provided by each
House) and as many
computers as you
need. Make sure the
phones get reception
in Classroom 516!
- Resources
available: the
internet,
Interregnum reading
materials, and
upperclass House
members (no alumni,
no House advisors).
- Location:
Classroom 516
Detours and Roadblocks
(does not apply to
Sprinters)
- Detours –
everyone on the team
(both runners and
strategists) must
complete the task.
- After photo is
taken, a designated
runner opens the
detour envelope. The
runner calls
strategy team with
the task. Both the
strategy and running
team must
successfully
complete the detour
in order to proceed
to the next location
– or you can incur a
45 minute time
penalty.
- Roadblocks – select
members of the running
team must complete the
task.
- After photo is
taken, a designated
runner opens the
roadblock envelope.
On the outside of
the envelope, it
will tell you how
many team members
must participate and
a hint about the
task. You must
choose the
participants BEFORE
opening your
envelope! The
selected members of
the team must
successfully
complete the
roadblock in order
to proceed to the
next location – or
you can incur a 45
minute time penalty.
Clues For Checkpoints
(Runners and Strategists)
-
Clues will reveal the
location of each
checkpoint.
-
The strategy team has the
option to use “clue hints”
if they are unable to
solve the clue in a timely
fashion. A time penalty of
fifteen minutes will be
assessed for every hint
used.
-
One clue will be
distributed in the
beginning of the race with
subsequent clues given
after the runners have
arrived at the checkpoint
and taken the photo.
Scoring
-
The winner of the
competition will be the
House with the fastest
time and the most
sprinting points (taking
into account assessed time
penalties).
- Time Penalties
- Incomplete/no
picture of the
runners and/or
sprinters = 15
minute penalty
- First-year
students who don’t
participate = 5
minutes for each
student
- Each clue hint
used = 15 minute
penalty
- Unsuccessful
completion of
roadblock = 45
minute penalty
- Unsuccessful
completion of detour
= 45 minute penalty
Awards
Houses will receive
points according to the
Major Event scale.
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Current Standings
Event Dates
General
Rules
The Great Race
Drama Competition
House GPA
BB
Tournament
House History
Interregnum
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